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							- <?php
 
- /**
 
-  * @link http://www.yiiframework.com/
 
-  * @copyright Copyright (c) 2008 Yii Software LLC
 
-  * @license http://www.yiiframework.com/license/
 
-  */
 
- namespace yii\base;
 
- use Yii;
 
- use yii\helpers\StringHelper;
 
- /**
 
-  * Component is the base class that implements the *property*, *event* and *behavior* features.
 
-  *
 
-  * Component provides the *event* and *behavior* features, in addition to the *property* feature which is implemented in
 
-  * its parent class [[\yii\base\BaseObject|BaseObject]].
 
-  *
 
-  * Event is a way to "inject" custom code into existing code at certain places. For example, a comment object can trigger
 
-  * an "add" event when the user adds a comment. We can write custom code and attach it to this event so that when the event
 
-  * is triggered (i.e. comment will be added), our custom code will be executed.
 
-  *
 
-  * An event is identified by a name that should be unique within the class it is defined at. Event names are *case-sensitive*.
 
-  *
 
-  * One or multiple PHP callbacks, called *event handlers*, can be attached to an event. You can call [[trigger()]] to
 
-  * raise an event. When an event is raised, the event handlers will be invoked automatically in the order they were
 
-  * attached.
 
-  *
 
-  * To attach an event handler to an event, call [[on()]]:
 
-  *
 
-  * ```php
 
-  * $post->on('update', function ($event) {
 
-  *     // send email notification
 
-  * });
 
-  * ```
 
-  *
 
-  * In the above, an anonymous function is attached to the "update" event of the post. You may attach
 
-  * the following types of event handlers:
 
-  *
 
-  * - anonymous function: `function ($event) { ... }`
 
-  * - object method: `[$object, 'handleAdd']`
 
-  * - static class method: `['Page', 'handleAdd']`
 
-  * - global function: `'handleAdd'`
 
-  *
 
-  * The signature of an event handler should be like the following:
 
-  *
 
-  * ```php
 
-  * function foo($event)
 
-  * ```
 
-  *
 
-  * where `$event` is an [[Event]] object which includes parameters associated with the event.
 
-  *
 
-  * You can also attach a handler to an event when configuring a component with a configuration array.
 
-  * The syntax is like the following:
 
-  *
 
-  * ```php
 
-  * [
 
-  *     'on add' => function ($event) { ... }
 
-  * ]
 
-  * ```
 
-  *
 
-  * where `on add` stands for attaching an event to the `add` event.
 
-  *
 
-  * Sometimes, you may want to associate extra data with an event handler when you attach it to an event
 
-  * and then access it when the handler is invoked. You may do so by
 
-  *
 
-  * ```php
 
-  * $post->on('update', function ($event) {
 
-  *     // the data can be accessed via $event->data
 
-  * }, $data);
 
-  * ```
 
-  *
 
-  * A behavior is an instance of [[Behavior]] or its child class. A component can be attached with one or multiple
 
-  * behaviors. When a behavior is attached to a component, its public properties and methods can be accessed via the
 
-  * component directly, as if the component owns those properties and methods.
 
-  *
 
-  * To attach a behavior to a component, declare it in [[behaviors()]], or explicitly call [[attachBehavior]]. Behaviors
 
-  * declared in [[behaviors()]] are automatically attached to the corresponding component.
 
-  *
 
-  * One can also attach a behavior to a component when configuring it with a configuration array. The syntax is like the
 
-  * following:
 
-  *
 
-  * ```php
 
-  * [
 
-  *     'as tree' => [
 
-  *         'class' => 'Tree',
 
-  *     ],
 
-  * ]
 
-  * ```
 
-  *
 
-  * where `as tree` stands for attaching a behavior named `tree`, and the array will be passed to [[\Yii::createObject()]]
 
-  * to create the behavior object.
 
-  *
 
-  * For more details and usage information on Component, see the [guide article on components](guide:concept-components).
 
-  *
 
-  * @property Behavior[] $behaviors List of behaviors attached to this component. This property is read-only.
 
-  *
 
-  * @author Qiang Xue <qiang.xue@gmail.com>
 
-  * @since 2.0
 
-  */
 
- class Component extends BaseObject
 
- {
 
-     /**
 
-      * @var array the attached event handlers (event name => handlers)
 
-      */
 
-     private $_events = [];
 
-     /**
 
-      * @var array the event handlers attached for wildcard patterns (event name wildcard => handlers)
 
-      * @since 2.0.14
 
-      */
 
-     private $_eventWildcards = [];
 
-     /**
 
-      * @var Behavior[]|null the attached behaviors (behavior name => behavior). This is `null` when not initialized.
 
-      */
 
-     private $_behaviors;
 
-     /**
 
-      * Returns the value of a component property.
 
-      *
 
-      * This method will check in the following order and act accordingly:
 
-      *
 
-      *  - a property defined by a getter: return the getter result
 
-      *  - a property of a behavior: return the behavior property value
 
-      *
 
-      * Do not call this method directly as it is a PHP magic method that
 
-      * will be implicitly called when executing `$value = $component->property;`.
 
-      * @param string $name the property name
 
-      * @return mixed the property value or the value of a behavior's property
 
-      * @throws UnknownPropertyException if the property is not defined
 
-      * @throws InvalidCallException if the property is write-only.
 
-      * @see __set()
 
-      */
 
-     public function __get($name)
 
-     {
 
-         $getter = 'get' . $name;
 
-         if (method_exists($this, $getter)) {
 
-             // read property, e.g. getName()
 
-             return $this->$getter();
 
-         }
 
-         // behavior property
 
-         $this->ensureBehaviors();
 
-         foreach ($this->_behaviors as $behavior) {
 
-             if ($behavior->canGetProperty($name)) {
 
-                 return $behavior->$name;
 
-             }
 
-         }
 
-         if (method_exists($this, 'set' . $name)) {
 
-             throw new InvalidCallException('Getting write-only property: ' . get_class($this) . '::' . $name);
 
-         }
 
-         throw new UnknownPropertyException('Getting unknown property: ' . get_class($this) . '::' . $name);
 
-     }
 
-     /**
 
-      * Sets the value of a component property.
 
-      *
 
-      * This method will check in the following order and act accordingly:
 
-      *
 
-      *  - a property defined by a setter: set the property value
 
-      *  - an event in the format of "on xyz": attach the handler to the event "xyz"
 
-      *  - a behavior in the format of "as xyz": attach the behavior named as "xyz"
 
-      *  - a property of a behavior: set the behavior property value
 
-      *
 
-      * Do not call this method directly as it is a PHP magic method that
 
-      * will be implicitly called when executing `$component->property = $value;`.
 
-      * @param string $name the property name or the event name
 
-      * @param mixed $value the property value
 
-      * @throws UnknownPropertyException if the property is not defined
 
-      * @throws InvalidCallException if the property is read-only.
 
-      * @see __get()
 
-      */
 
-     public function __set($name, $value)
 
-     {
 
-         $setter = 'set' . $name;
 
-         if (method_exists($this, $setter)) {
 
-             // set property
 
-             $this->$setter($value);
 
-             return;
 
-         } elseif (strncmp($name, 'on ', 3) === 0) {
 
-             // on event: attach event handler
 
-             $this->on(trim(substr($name, 3)), $value);
 
-             return;
 
-         } elseif (strncmp($name, 'as ', 3) === 0) {
 
-             // as behavior: attach behavior
 
-             $name = trim(substr($name, 3));
 
-             $this->attachBehavior($name, $value instanceof Behavior ? $value : Yii::createObject($value));
 
-             return;
 
-         }
 
-         // behavior property
 
-         $this->ensureBehaviors();
 
-         foreach ($this->_behaviors as $behavior) {
 
-             if ($behavior->canSetProperty($name)) {
 
-                 $behavior->$name = $value;
 
-                 return;
 
-             }
 
-         }
 
-         if (method_exists($this, 'get' . $name)) {
 
-             throw new InvalidCallException('Setting read-only property: ' . get_class($this) . '::' . $name);
 
-         }
 
-         throw new UnknownPropertyException('Setting unknown property: ' . get_class($this) . '::' . $name);
 
-     }
 
-     /**
 
-      * Checks if a property is set, i.e. defined and not null.
 
-      *
 
-      * This method will check in the following order and act accordingly:
 
-      *
 
-      *  - a property defined by a setter: return whether the property is set
 
-      *  - a property of a behavior: return whether the property is set
 
-      *  - return `false` for non existing properties
 
-      *
 
-      * Do not call this method directly as it is a PHP magic method that
 
-      * will be implicitly called when executing `isset($component->property)`.
 
-      * @param string $name the property name or the event name
 
-      * @return bool whether the named property is set
 
-      * @see https://secure.php.net/manual/en/function.isset.php
 
-      */
 
-     public function __isset($name)
 
-     {
 
-         $getter = 'get' . $name;
 
-         if (method_exists($this, $getter)) {
 
-             return $this->$getter() !== null;
 
-         }
 
-         // behavior property
 
-         $this->ensureBehaviors();
 
-         foreach ($this->_behaviors as $behavior) {
 
-             if ($behavior->canGetProperty($name)) {
 
-                 return $behavior->$name !== null;
 
-             }
 
-         }
 
-         return false;
 
-     }
 
-     /**
 
-      * Sets a component property to be null.
 
-      *
 
-      * This method will check in the following order and act accordingly:
 
-      *
 
-      *  - a property defined by a setter: set the property value to be null
 
-      *  - a property of a behavior: set the property value to be null
 
-      *
 
-      * Do not call this method directly as it is a PHP magic method that
 
-      * will be implicitly called when executing `unset($component->property)`.
 
-      * @param string $name the property name
 
-      * @throws InvalidCallException if the property is read only.
 
-      * @see https://secure.php.net/manual/en/function.unset.php
 
-      */
 
-     public function __unset($name)
 
-     {
 
-         $setter = 'set' . $name;
 
-         if (method_exists($this, $setter)) {
 
-             $this->$setter(null);
 
-             return;
 
-         }
 
-         // behavior property
 
-         $this->ensureBehaviors();
 
-         foreach ($this->_behaviors as $behavior) {
 
-             if ($behavior->canSetProperty($name)) {
 
-                 $behavior->$name = null;
 
-                 return;
 
-             }
 
-         }
 
-         throw new InvalidCallException('Unsetting an unknown or read-only property: ' . get_class($this) . '::' . $name);
 
-     }
 
-     /**
 
-      * Calls the named method which is not a class method.
 
-      *
 
-      * This method will check if any attached behavior has
 
-      * the named method and will execute it if available.
 
-      *
 
-      * Do not call this method directly as it is a PHP magic method that
 
-      * will be implicitly called when an unknown method is being invoked.
 
-      * @param string $name the method name
 
-      * @param array $params method parameters
 
-      * @return mixed the method return value
 
-      * @throws UnknownMethodException when calling unknown method
 
-      */
 
-     public function __call($name, $params)
 
-     {
 
-         $this->ensureBehaviors();
 
-         foreach ($this->_behaviors as $object) {
 
-             if ($object->hasMethod($name)) {
 
-                 return call_user_func_array([$object, $name], $params);
 
-             }
 
-         }
 
-         throw new UnknownMethodException('Calling unknown method: ' . get_class($this) . "::$name()");
 
-     }
 
-     /**
 
-      * This method is called after the object is created by cloning an existing one.
 
-      * It removes all behaviors because they are attached to the old object.
 
-      */
 
-     public function __clone()
 
-     {
 
-         $this->_events = [];
 
-         $this->_eventWildcards = [];
 
-         $this->_behaviors = null;
 
-     }
 
-     /**
 
-      * Returns a value indicating whether a property is defined for this component.
 
-      *
 
-      * A property is defined if:
 
-      *
 
-      * - the class has a getter or setter method associated with the specified name
 
-      *   (in this case, property name is case-insensitive);
 
-      * - the class has a member variable with the specified name (when `$checkVars` is true);
 
-      * - an attached behavior has a property of the given name (when `$checkBehaviors` is true).
 
-      *
 
-      * @param string $name the property name
 
-      * @param bool $checkVars whether to treat member variables as properties
 
-      * @param bool $checkBehaviors whether to treat behaviors' properties as properties of this component
 
-      * @return bool whether the property is defined
 
-      * @see canGetProperty()
 
-      * @see canSetProperty()
 
-      */
 
-     public function hasProperty($name, $checkVars = true, $checkBehaviors = true)
 
-     {
 
-         return $this->canGetProperty($name, $checkVars, $checkBehaviors) || $this->canSetProperty($name, false, $checkBehaviors);
 
-     }
 
-     /**
 
-      * Returns a value indicating whether a property can be read.
 
-      *
 
-      * A property can be read if:
 
-      *
 
-      * - the class has a getter method associated with the specified name
 
-      *   (in this case, property name is case-insensitive);
 
-      * - the class has a member variable with the specified name (when `$checkVars` is true);
 
-      * - an attached behavior has a readable property of the given name (when `$checkBehaviors` is true).
 
-      *
 
-      * @param string $name the property name
 
-      * @param bool $checkVars whether to treat member variables as properties
 
-      * @param bool $checkBehaviors whether to treat behaviors' properties as properties of this component
 
-      * @return bool whether the property can be read
 
-      * @see canSetProperty()
 
-      */
 
-     public function canGetProperty($name, $checkVars = true, $checkBehaviors = true)
 
-     {
 
-         if (method_exists($this, 'get' . $name) || $checkVars && property_exists($this, $name)) {
 
-             return true;
 
-         } elseif ($checkBehaviors) {
 
-             $this->ensureBehaviors();
 
-             foreach ($this->_behaviors as $behavior) {
 
-                 if ($behavior->canGetProperty($name, $checkVars)) {
 
-                     return true;
 
-                 }
 
-             }
 
-         }
 
-         return false;
 
-     }
 
-     /**
 
-      * Returns a value indicating whether a property can be set.
 
-      *
 
-      * A property can be written if:
 
-      *
 
-      * - the class has a setter method associated with the specified name
 
-      *   (in this case, property name is case-insensitive);
 
-      * - the class has a member variable with the specified name (when `$checkVars` is true);
 
-      * - an attached behavior has a writable property of the given name (when `$checkBehaviors` is true).
 
-      *
 
-      * @param string $name the property name
 
-      * @param bool $checkVars whether to treat member variables as properties
 
-      * @param bool $checkBehaviors whether to treat behaviors' properties as properties of this component
 
-      * @return bool whether the property can be written
 
-      * @see canGetProperty()
 
-      */
 
-     public function canSetProperty($name, $checkVars = true, $checkBehaviors = true)
 
-     {
 
-         if (method_exists($this, 'set' . $name) || $checkVars && property_exists($this, $name)) {
 
-             return true;
 
-         } elseif ($checkBehaviors) {
 
-             $this->ensureBehaviors();
 
-             foreach ($this->_behaviors as $behavior) {
 
-                 if ($behavior->canSetProperty($name, $checkVars)) {
 
-                     return true;
 
-                 }
 
-             }
 
-         }
 
-         return false;
 
-     }
 
-     /**
 
-      * Returns a value indicating whether a method is defined.
 
-      *
 
-      * A method is defined if:
 
-      *
 
-      * - the class has a method with the specified name
 
-      * - an attached behavior has a method with the given name (when `$checkBehaviors` is true).
 
-      *
 
-      * @param string $name the property name
 
-      * @param bool $checkBehaviors whether to treat behaviors' methods as methods of this component
 
-      * @return bool whether the method is defined
 
-      */
 
-     public function hasMethod($name, $checkBehaviors = true)
 
-     {
 
-         if (method_exists($this, $name)) {
 
-             return true;
 
-         } elseif ($checkBehaviors) {
 
-             $this->ensureBehaviors();
 
-             foreach ($this->_behaviors as $behavior) {
 
-                 if ($behavior->hasMethod($name)) {
 
-                     return true;
 
-                 }
 
-             }
 
-         }
 
-         return false;
 
-     }
 
-     /**
 
-      * Returns a list of behaviors that this component should behave as.
 
-      *
 
-      * Child classes may override this method to specify the behaviors they want to behave as.
 
-      *
 
-      * The return value of this method should be an array of behavior objects or configurations
 
-      * indexed by behavior names. A behavior configuration can be either a string specifying
 
-      * the behavior class or an array of the following structure:
 
-      *
 
-      * ```php
 
-      * 'behaviorName' => [
 
-      *     'class' => 'BehaviorClass',
 
-      *     'property1' => 'value1',
 
-      *     'property2' => 'value2',
 
-      * ]
 
-      * ```
 
-      *
 
-      * Note that a behavior class must extend from [[Behavior]]. Behaviors can be attached using a name or anonymously.
 
-      * When a name is used as the array key, using this name, the behavior can later be retrieved using [[getBehavior()]]
 
-      * or be detached using [[detachBehavior()]]. Anonymous behaviors can not be retrieved or detached.
 
-      *
 
-      * Behaviors declared in this method will be attached to the component automatically (on demand).
 
-      *
 
-      * @return array the behavior configurations.
 
-      */
 
-     public function behaviors()
 
-     {
 
-         return [];
 
-     }
 
-     /**
 
-      * Returns a value indicating whether there is any handler attached to the named event.
 
-      * @param string $name the event name
 
-      * @return bool whether there is any handler attached to the event.
 
-      */
 
-     public function hasEventHandlers($name)
 
-     {
 
-         $this->ensureBehaviors();
 
-         foreach ($this->_eventWildcards as $wildcard => $handlers) {
 
-             if (!empty($handlers) && StringHelper::matchWildcard($wildcard, $name)) {
 
-                 return true;
 
-             }
 
-         }
 
-         return !empty($this->_events[$name]) || Event::hasHandlers($this, $name);
 
-     }
 
-     /**
 
-      * Attaches an event handler to an event.
 
-      *
 
-      * The event handler must be a valid PHP callback. The following are
 
-      * some examples:
 
-      *
 
-      * ```
 
-      * function ($event) { ... }         // anonymous function
 
-      * [$object, 'handleClick']          // $object->handleClick()
 
-      * ['Page', 'handleClick']           // Page::handleClick()
 
-      * 'handleClick'                     // global function handleClick()
 
-      * ```
 
-      *
 
-      * The event handler must be defined with the following signature,
 
-      *
 
-      * ```
 
-      * function ($event)
 
-      * ```
 
-      *
 
-      * where `$event` is an [[Event]] object which includes parameters associated with the event.
 
-      *
 
-      * Since 2.0.14 you can specify event name as a wildcard pattern:
 
-      *
 
-      * ```php
 
-      * $component->on('event.group.*', function ($event) {
 
-      *     Yii::trace($event->name . ' is triggered.');
 
-      * });
 
-      * ```
 
-      *
 
-      * @param string $name the event name
 
-      * @param callable $handler the event handler
 
-      * @param mixed $data the data to be passed to the event handler when the event is triggered.
 
-      * When the event handler is invoked, this data can be accessed via [[Event::data]].
 
-      * @param bool $append whether to append new event handler to the end of the existing
 
-      * handler list. If false, the new handler will be inserted at the beginning of the existing
 
-      * handler list.
 
-      * @see off()
 
-      */
 
-     public function on($name, $handler, $data = null, $append = true)
 
-     {
 
-         $this->ensureBehaviors();
 
-         if (strpos($name, '*') !== false) {
 
-             if ($append || empty($this->_eventWildcards[$name])) {
 
-                 $this->_eventWildcards[$name][] = [$handler, $data];
 
-             } else {
 
-                 array_unshift($this->_eventWildcards[$name], [$handler, $data]);
 
-             }
 
-             return;
 
-         }
 
-         if ($append || empty($this->_events[$name])) {
 
-             $this->_events[$name][] = [$handler, $data];
 
-         } else {
 
-             array_unshift($this->_events[$name], [$handler, $data]);
 
-         }
 
-     }
 
-     /**
 
-      * Detaches an existing event handler from this component.
 
-      *
 
-      * This method is the opposite of [[on()]].
 
-      *
 
-      * Note: in case wildcard pattern is passed for event name, only the handlers registered with this
 
-      * wildcard will be removed, while handlers registered with plain names matching this wildcard will remain.
 
-      *
 
-      * @param string $name event name
 
-      * @param callable $handler the event handler to be removed.
 
-      * If it is null, all handlers attached to the named event will be removed.
 
-      * @return bool if a handler is found and detached
 
-      * @see on()
 
-      */
 
-     public function off($name, $handler = null)
 
-     {
 
-         $this->ensureBehaviors();
 
-         if (empty($this->_events[$name]) && empty($this->_eventWildcards[$name])) {
 
-             return false;
 
-         }
 
-         if ($handler === null) {
 
-             unset($this->_events[$name], $this->_eventWildcards[$name]);
 
-             return true;
 
-         }
 
-         $removed = false;
 
-         // plain event names
 
-         if (isset($this->_events[$name])) {
 
-             foreach ($this->_events[$name] as $i => $event) {
 
-                 if ($event[0] === $handler) {
 
-                     unset($this->_events[$name][$i]);
 
-                     $removed = true;
 
-                 }
 
-             }
 
-             if ($removed) {
 
-                 $this->_events[$name] = array_values($this->_events[$name]);
 
-                 return $removed;
 
-             }
 
-         }
 
-         // wildcard event names
 
-         if (isset($this->_eventWildcards[$name])) {
 
-             foreach ($this->_eventWildcards[$name] as $i => $event) {
 
-                 if ($event[0] === $handler) {
 
-                     unset($this->_eventWildcards[$name][$i]);
 
-                     $removed = true;
 
-                 }
 
-             }
 
-             if ($removed) {
 
-                 $this->_eventWildcards[$name] = array_values($this->_eventWildcards[$name]);
 
-                 // remove empty wildcards to save future redundant regex checks:
 
-                 if (empty($this->_eventWildcards[$name])) {
 
-                     unset($this->_eventWildcards[$name]);
 
-                 }
 
-             }
 
-         }
 
-         return $removed;
 
-     }
 
-     /**
 
-      * Triggers an event.
 
-      * This method represents the happening of an event. It invokes
 
-      * all attached handlers for the event including class-level handlers.
 
-      * @param string $name the event name
 
-      * @param Event $event the event parameter. If not set, a default [[Event]] object will be created.
 
-      */
 
-     public function trigger($name, Event $event = null)
 
-     {
 
-         $this->ensureBehaviors();
 
-         $eventHandlers = [];
 
-         foreach ($this->_eventWildcards as $wildcard => $handlers) {
 
-             if (StringHelper::matchWildcard($wildcard, $name)) {
 
-                 $eventHandlers = array_merge($eventHandlers, $handlers);
 
-             }
 
-         }
 
-         if (!empty($this->_events[$name])) {
 
-             $eventHandlers = array_merge($eventHandlers, $this->_events[$name]);
 
-         }
 
-         if (!empty($eventHandlers)) {
 
-             if ($event === null) {
 
-                 $event = new Event();
 
-             }
 
-             if ($event->sender === null) {
 
-                 $event->sender = $this;
 
-             }
 
-             $event->handled = false;
 
-             $event->name = $name;
 
-             foreach ($eventHandlers as $handler) {
 
-                 $event->data = $handler[1];
 
-                 call_user_func($handler[0], $event);
 
-                 // stop further handling if the event is handled
 
-                 if ($event->handled) {
 
-                     return;
 
-                 }
 
-             }
 
-         }
 
-         // invoke class-level attached handlers
 
-         Event::trigger($this, $name, $event);
 
-     }
 
-     /**
 
-      * Returns the named behavior object.
 
-      * @param string $name the behavior name
 
-      * @return null|Behavior the behavior object, or null if the behavior does not exist
 
-      */
 
-     public function getBehavior($name)
 
-     {
 
-         $this->ensureBehaviors();
 
-         return isset($this->_behaviors[$name]) ? $this->_behaviors[$name] : null;
 
-     }
 
-     /**
 
-      * Returns all behaviors attached to this component.
 
-      * @return Behavior[] list of behaviors attached to this component
 
-      */
 
-     public function getBehaviors()
 
-     {
 
-         $this->ensureBehaviors();
 
-         return $this->_behaviors;
 
-     }
 
-     /**
 
-      * Attaches a behavior to this component.
 
-      * This method will create the behavior object based on the given
 
-      * configuration. After that, the behavior object will be attached to
 
-      * this component by calling the [[Behavior::attach()]] method.
 
-      * @param string $name the name of the behavior.
 
-      * @param string|array|Behavior $behavior the behavior configuration. This can be one of the following:
 
-      *
 
-      *  - a [[Behavior]] object
 
-      *  - a string specifying the behavior class
 
-      *  - an object configuration array that will be passed to [[Yii::createObject()]] to create the behavior object.
 
-      *
 
-      * @return Behavior the behavior object
 
-      * @see detachBehavior()
 
-      */
 
-     public function attachBehavior($name, $behavior)
 
-     {
 
-         $this->ensureBehaviors();
 
-         return $this->attachBehaviorInternal($name, $behavior);
 
-     }
 
-     /**
 
-      * Attaches a list of behaviors to the component.
 
-      * Each behavior is indexed by its name and should be a [[Behavior]] object,
 
-      * a string specifying the behavior class, or an configuration array for creating the behavior.
 
-      * @param array $behaviors list of behaviors to be attached to the component
 
-      * @see attachBehavior()
 
-      */
 
-     public function attachBehaviors($behaviors)
 
-     {
 
-         $this->ensureBehaviors();
 
-         foreach ($behaviors as $name => $behavior) {
 
-             $this->attachBehaviorInternal($name, $behavior);
 
-         }
 
-     }
 
-     /**
 
-      * Detaches a behavior from the component.
 
-      * The behavior's [[Behavior::detach()]] method will be invoked.
 
-      * @param string $name the behavior's name.
 
-      * @return null|Behavior the detached behavior. Null if the behavior does not exist.
 
-      */
 
-     public function detachBehavior($name)
 
-     {
 
-         $this->ensureBehaviors();
 
-         if (isset($this->_behaviors[$name])) {
 
-             $behavior = $this->_behaviors[$name];
 
-             unset($this->_behaviors[$name]);
 
-             $behavior->detach();
 
-             return $behavior;
 
-         }
 
-         return null;
 
-     }
 
-     /**
 
-      * Detaches all behaviors from the component.
 
-      */
 
-     public function detachBehaviors()
 
-     {
 
-         $this->ensureBehaviors();
 
-         foreach ($this->_behaviors as $name => $behavior) {
 
-             $this->detachBehavior($name);
 
-         }
 
-     }
 
-     /**
 
-      * Makes sure that the behaviors declared in [[behaviors()]] are attached to this component.
 
-      */
 
-     public function ensureBehaviors()
 
-     {
 
-         if ($this->_behaviors === null) {
 
-             $this->_behaviors = [];
 
-             foreach ($this->behaviors() as $name => $behavior) {
 
-                 $this->attachBehaviorInternal($name, $behavior);
 
-             }
 
-         }
 
-     }
 
-     /**
 
-      * Attaches a behavior to this component.
 
-      * @param string|int $name the name of the behavior. If this is an integer, it means the behavior
 
-      * is an anonymous one. Otherwise, the behavior is a named one and any existing behavior with the same name
 
-      * will be detached first.
 
-      * @param string|array|Behavior $behavior the behavior to be attached
 
-      * @return Behavior the attached behavior.
 
-      */
 
-     private function attachBehaviorInternal($name, $behavior)
 
-     {
 
-         if (!($behavior instanceof Behavior)) {
 
-             $behavior = Yii::createObject($behavior);
 
-         }
 
-         if (is_int($name)) {
 
-             $behavior->attach($this);
 
-             $this->_behaviors[] = $behavior;
 
-         } else {
 
-             if (isset($this->_behaviors[$name])) {
 
-                 $this->_behaviors[$name]->detach();
 
-             }
 
-             $behavior->attach($this);
 
-             $this->_behaviors[$name] = $behavior;
 
-         }
 
-         return $behavior;
 
-     }
 
- }
 
 
  |